Sunday, 4. June 2006

how germans see the world - a big soccer ball

Dazzled by the craze for the soccer wm in Germany, I was wondering what to do with soccer. Then, yesterday night it struck me and I knew: the world is a soccer ball! We are living on a big leather ball, floating through space.

how soccer fans view the world

So behold: the ultimate Google Earth hack: The world is a soccer ball!

Click to see yourself (you need to have installed Google Earth first):
howgermansseetheworld.kml

The full story:
a KML overlay for google earth, created in painstaking work by Leo Sauermann,

This is how many people view the world these days. It is the biggest soccer ball that has ever been sighted. yes, very big, even bigger then the one spotted by Google previously.

How this was done?

First of all, it is important to know what a soccer ball is. A soccer ball is a "cut-away icosaeder". I read some details this webpage:
mathematische-basteleien.de/fussball.htm.
Then I looked for a way to model it in KML. As I have never done KML before, I had to look for tutorials and docu first.
Ok, the easiest way is to assume the center of the world as center of the soccer ball.
I needed the coordinates of the corner-points, these I found in a Java snippet that creates a rotating soccer ball.
This snippet of java helped me.
I copied the code and fumbled around for three hours until I could convert the xyz coordinates to lat/lon coordinates.
Also, Google Earth gave me headaches as it discriminates on polygons, if you draw then clockwise or counter-clockwise the color gets changes
(argh! And I thought my stlye was wrong).
After the corner-coordinates were setup, I created a KML file with the corners numbered.
Then I had to find all six-corner and five-corner objects and added them to an array.
Finally, I added all real soccer stadiums for the WM
and the previous biggest soccer ball
to the KML, as sugar on top - for you users.
Still open is how to put the FIFA logo on the ball...
enjoy, if you have questions:
leo@gnowsis.com
Leo Sauermann 2006

Sources

The source code and all needed to go on is on my homepage:
soccer.zip.
Also in SVN in the fuzzbutt project.

Copyright notice

This KML is licensed under creative-commons Attribution license
http://creativecommons.org/licenses/by/2.5/
inspiration and code taken from:
  • http://www.bigsoccer.com/forum/archive/index.php/t-279086.html
  • http://www.gearthblog.com/blog/archives/2006/05/worlds_biggest.html
  • http://www.mathe-online.at/mathint/wfun/i.html#bogenmass
  • http://earth.google.com/kml/kml_tags.html
  • http://www.jjam.de/Java/Applets/3D_Effekte/Fussball.html
QR barcode by i-nigma.com/CreateBarcodes
Ed Davies (guest) - 5. Jun, 10:43

Dymaxion Maps

Reminds me of the Dymaxion map:

http://en.wikipedia.org/wiki/Dymaxion_map

Ed Davies.

leobard - 6. Jun, 09:35

good point

yes, its similar in its approach, soccer balls are flattened icosahedrons.

http://en.wikipedia.org/wiki/Truncated_icosahedron

and on that wikipedia entry are also all necessary mathematics needed to model the soccer ball geometrically
leobard - 7. Jun, 09:18

I forgot flickr groups!

User Adrian Christopher Koss pointed me to upload the picture to a flickr group, http://www.flickr.com/groups/wm2006/

a good tip and a good way to publish this work - multi-channel.

leobard - 12. Jun, 14:51

blogged by casharinna

the picture was blogged by casharinna

http://blog.yam.com/casharinna/archives/1737168.html

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